Global market for near-eye displays (2022 to 2027)

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Global market for displays close to the eyes

Global market for displays close to the eyes

Global market for displays close to the eyes

Dublin, 30 May 2022 (GLOBE NEWSWIRE) – “Global market for near-eye displays by technology (TFT LCD, OLEDoS, LCoS, MicroLED, AMOLED, DLP, laser scanning), device type (AR, VR), Vertical (Consumer, Medical, Aerospace and Defense, Automotive) and Geography – Forecast to 2027 “added a report to’s supply.

The global market for near-eye displays is estimated at $ 1.7 billion in 2022 and is expected to reach $ 5.3 billion by 2027 with a CAGR of 24.7% over the forecast period.

The market has promising growth potential due to several factors, including the emergence of a metaverse, increasing use of OLEDoS micro-displays, and increasing acceptance of AR and VR devices.

Near-eye displays are becoming popular in emerging areas of virtual reality (VR), augmented reality (AR) and wearable computers. They have the power to create new experiences that potentially revolutionize applications in aerospace and defense, medicine, automotive, consumer and several other sectors. In addition, low form factor, light weight, high portability, very low power consumption and transparency capability are some of the key advantages of near-eye display solutions that increase demand.

OLEDoS: The fastest growing segment of the near-eye display market, in terms of technology

OLED-based displays near the eyes are made on a silicone surface called silicon-based OLED or OLEDoS. OLEDoS technology has a drive circuit based on silicon semiconductor CMOS, not the TFT line. Therefore, the technology has better specifications in terms of resolution and size than other technologies implemented in near-eye displays. Also, market participants have begun to adopt organic growth strategies to strengthen their portfolio of OLEDoS-based near-eye display products. For example, SeeYA Technology began producing OLEDoS displays for smart wearables in 2020. Therefore, the market for OLEDoS technology-based near-eye displays is likely to grow at the fastest pace over the forecast period.

Medical: The largest growing vertical on the market of displays near the eyes

With continued advances in the healthcare sector, the medical industry is likely to be the fastest growing market for near-eye displays over the forecast period. Technological advances include VR diagnostics, VR surgery, and AR visualization and learning assistance. In addition, current developments in the AR and VR markets are expected to stimulate growth in the near-eye display market.

North America: The largest region in the market for displays close to the eyes

North America is the market leader in near-eye displays in 2021. Investments in display technology made by major players in the United States have led to market growth in the region. Increased adoption of new technologies, such as LCoS, OLEDoS and AMOLED, in display products close to the eyes of North American players such as Kopin Corporation; eMagin Corporation; Syndiant, Inc .; and several other leading companies is the main driver of market growth in the region. In addition, the growing use of smartphones, the growing consumption of smart electronic devices and the growing demand for AR and VR technologies in healthcare applications are also stimulating the growth of the display market near the eyes of the region.

Main topics covered:

1. Introduction

2 Research methodology

3 Summary
3.1 Realistic scenario
3.2 Optimistic scenario
3.3 Pessimistic scenario

4 Premium Insights
4.1 Attractive growth opportunities in the near-eye display market
4.2 Market of displays close to the eyes, by device type
4.3 Market, by technology
4.4 Market, by country
4.5 Market of displays close to the eyes, by region

5 Market overview
5.1 Introduction
5.2 Market dynamics
5.2.1 Drivers Increase the use of OLEDoS microdisplays in newer applications such as projection, images, smart glasses Increasing acceptance of AR devices in different verticals The growing popularity of Metaverse
5.2.2 Restrictions Health problems related to overuse of AR and VR devices
5.2.3 Opportunities Growing market players’ focus on filing patents and spending more on research and development Increase investment by technology giants in the development of innovative products for near-eye displays
5.2.4 Challenges Development of energy efficient displays near the eyes with high resolution and brightness Minimize latency for AR and VR displays
5.3 Supply Chain Analysis
5.4 Trends and disturbances affecting customers
5.4.1 Relocation of revenues and new revenue pockets for market players
5.5 Market ecosystem
5.6 Analysis of Porter’s Five Forces
5.7 Key stakeholders and purchasing criteria
5.7.1 Key stakeholders in the purchasing process
5.7.2 Purchase criteria
5.8 Cases
5.8.1 Transformation of dental surgeries with Moverio Smart Glasses
5.8.2 Employee training based on virtual reality
5.9 Price analysis
5.9.1 Trend in the average selling price
5.10 Trade Analysis
5.11 Patent Analysis, 2012-2022
5.12 Key Conferences and Events, 2022-2023
5.13 Tariff and regulatory landscape

6 Market of displays close to the eyes, by technology
6.1 Introduction
6.2.1 Using a single TFT LCD transistor for faster response time drives market growth
6.3.1 Pixel-by-pixel brightness control, high contrast ratio and wide viewing angles offered by AMOLED technology Support Market growth
6.4 LCoS
6.4.1 Various LCoS applications to increase the demand for microdisplays in projectors, electronic viewfinders and head-mounted displays
6.5 OLEDoS
6.5.1 The application of OLEDoS technology in VR and MR devices stimulates market growth
6.6 MicroLED
6.6.1 MicroLED aims to overcome the limitations of both OLED and LCD video display technology
6.7 DLP
6.7.1 Increased brightness, low cost and high optical efficiency are key advantages of DLP technology
6.8 Laser beam scanning
6.8.1 Laser scan display Find application in AR and MR devices

7 Market of displays close to the eyes, by device type
7.1 Introduction
7.2 AR devices
7.2.1 Enlarge the application areas of AR devices to speed up the search for displays near the eyes
7.3 VR devices
7.3.1 Growing focus of key players on launching VR devices based on cutting-edge technologies to stimulate market growth
7.4 Others

8 components of the display close to the eyes
8.1 Introduction
8.2 Image Generators
8.2.1 The image generator is a component of the display near the eyes that helps to achieve image contrast, resolution and color
8.3 Optical combiners
8.3.1 Immersive and advanced optical combiner is a critical element in the display near the eyes
8.4 Image Optics
8.4.1 Pupil-forming optics and non-pupil-forming optics are a crucial part of near-eye displays

9 Market displays close to the eyes, from vertical
9.1 Introduction
9.2 User
9.2.1 The early adoption of AR and VR devices in gaming applications stimulates the growth of the consumer segment
9.3 Cars
9.3.1 Virtual prototyping and driving simulation drive the growth of the automotive segment
9.4 Aerospace and defense
9.4.1 Simulation training would be a key factor in the adoption of HMDs based on near-eye display in the vertical aerospace and defense fields
9.5 Medical
9.5.1 Technological advances in the healthcare sector to support the fastest growth of the medical segment in the near-eye display market
9.6 Others

10 Market of displays close to the eyes, by regions

11 Racing Landscape
11.1 Viewing the display close to the eyes
11.2 Market assessment framework
11.2.1 Product portfolio
11.2.2 Regional focus
11.2.3 Production footprint
11.2.4 Organic / inorganic strategies
11.3 Market share analysis, 2021
11.4 Analysis of the company’s revenues for five years
11.5 Company Evaluation Quadrant
11.5.1 star
11.5.2 Emerging Leader
11.5.3 Everywhere
11.5.4 Participant
11.6 Company footprint
11.7 Competitive situations and trends
11.7.1 Release of products
11.7.2 Transactions
11.7.3 Others

12 Company profiles
12.1 Key companies
12.1.1 Sony Group Corporation
12.1.2 Himax Technologies, Inc.
12.1.3 Kopin Corporation
12.1.4 eMagin Corporation
12.1.5 MICROOLED Technologies
12.1.6 BOE Technology Group Co. Ltd.
12.1.7 Syndiant, Inc.
12.1.8 Plessey
12.1.9 Xianyao JBD display technology
12.1.10 TriLite Technologies GmbH
12.1.11 Texas Instruments Incorporated
12.1.12 EXALOS AG
12.1.13 Samsung Electronics Co. Ltd.
12.1.14 Tianma Microelectronics Co. Ltd.
12.2 Other players
12.2.1 HOLOEYE Photonics AG
12.2.2 Compound photonics
12.2.3 Shenzhen Anpo Intelligence Technology Co. Ltd.
12.2.4 SeeYA Technology Corporation
12.2.5 Optecks, LLC.
12.2.6 Shenzhen Microtech Technology Co. Ltd.
12.2.7 Shenzhen Toppop Electronic Co. Ltd.
12.2.8 Shanghai Top Display Optoelectronics Technology Co. Ltd.
12.2.9 Truly International Holdings Ltd.
12.2.10 Hupan Optoelectronics Technology (Jiangsu) Co. Ltd.
12.2.11 OQmented GmbH
12.2.12 Infineon Technologies AG
12.2.13 STMicroelectronics
12.2.14 Ultimems Inc.
12.2.15 MicroVision
12.2.16 Mirrorcle Technologies Inc.
12.2.17 Maradin OOD

13 Appendix

For more information on this report, visit


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